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On the second CD we have 4 chapters of ZBrush goodness. From importing to detailing and exporting for rendering is where we'll be traveling. Not only are we going to learn adding details to a base mesh but quite early into the DVD we actually start seeing geometry being added to the model. Prior to any work we learn the importance of morph targets in ZBrush.

For most of the second disc the ZBrush is identical between the XSI and Maya series. The tutorials show methods of adding geometry and moreover the most important function of ZBrush, the really fine details like pores, veins and other skin displacements. Part of doing detail work in ZBrush requires the use of custom brushes and real world references. Therefore, there is a chapter to show us how to create custom brushes using Photoshop.

The attention to workflow details and the program fucntionaility to get the job done is exceptional. The chapters are laid out in a fairly logical progression of detailing work so you can start forming some good workflow habits from watching this series.
After all the detailling and fine work we need to gain the value of actually doing something with all of our work. On both the XSI and Maya series there is a chapter on rendering displacement maps in the host application. In addition to creating displacement maps there is a tutorial creating normal maps. For XSI users, displacement rendering covers both version 5 and 4.2.
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We've reached the end and throught these tutorial series I have to say that the instruction is clear. As typical with Digital Tutors video tutorials, the instructor speaks clearly and to the point. You won't hear humming and hawing because the videos come across as rehearsed and with clear results. Whether you get the Maya or the ZBrush series you will come away knowing clearly how to integrate ZBrush into either of these aforementioned application's workflow.
My one issue, which Digital Tutors is addressing, is the video size. I would prefer to see the videos offered in high resolutions. Lastly, I'd also like to suggest to Digital Tutors that offering more of their content for immediate download would be nice (this may be something they are already working on).
Sidenote: Because what Digital Tutors shows is tightly tied to method, I would even argue that these discs could be used by other application users that would like a modeling and ZBrush overview, you'll simply have to interpolated the export/import process of models and displacement maps.
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