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Digital Sci-fi Art -A step-by-step guide to creating stunning,
futuristic images
by Michael Burns |
When
reviewing a book as always, you try to put yourself in the
position of the intended reader and form an opinion based
on what you feel their needs are. Sci-fi Art is pitched as
an inspirational read for every level of digital artist which
is a broad spectrum of artists to cater for. With the use
of step-by-step illustrations and comments by the artists
themselves explaining the process, visually it gets off to
a good start.
After
a brief introduction, the book is broken down into three main
chapters which begin by introducing the reader to a selection
of 3D and 2D applications, giving an outline of the software
and attempting to indicate the user-level of the package in
terms of beginner, intermediate or high-end users.
Next
we progress by reading a series of techniques and procedures
used by contemporary artists such as motion blurring, texturing
Poser figures, creating terrain and using effective lighting.
The third chapter breaks down completed projects giving the
reader chance to understand how an image was constructed and
the procedure, for example, when taking a concept sketch from
paper to the screen. On the 2D side the use of applications
like Photoshop and Painter are catered for both in terms of
postproduction techniques and creating textures for 3D models
as well as using the tools of these applications to develop
scanned line art sketches into into forms which leap off the
canvas.
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final section displays a gallery of artists images using many
different 3D and 2D applications to encourage you to turn
on your computers and jump right in there!
So
whats the verdict? I enjoyed reading this book and found the
images clear and well referenced by the artists. Its always
good to see how other people construct their artwork and this
book gives readers the ability to see basic techniques and
develop their own methods. One of the difficulties when working
on the computer is, where do you begin, which is the best
and most efficent way to capture the mood or atmosphere you
desire? The book does not give you the definitive answers
to these questions, but does point you in the right direction.
I
did feel however that Sci-fi Art would appeal moreso to entry
level readers or maybe traditional artists who may have invested
in their first computer. As mentioned before, attempts are
made to look at a variety of 3D applications, but I did find
excessive reference to Bryce which to me emphasised the entry
level pitch of the book. Not that I have anything against
Bryce, on the contrary, it is a great 3D program and I cut
my teeth in the 3D world biting down on this application,
but it would have been good to see a little more variety.
However, having said that, the techniques used in this book
will prove useful to all Bryce users out there.
If
you class yourself as more of an intermediate you will find
this book an interesting flick-through, there are some more
challenging examples in book which could help in tackling
a more detailed or photorealistic project.
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If you need to take your artwork to the next level, then there
are a handful of techniques and projects to look over using
more advanced programs such as 3DSMAX, SOFTIMAGEIXSI, Lightwave
3D and of course everyones digital buddy, Photoshop. It is
sometimes the case that higher-end users will frown upon the
cheaper software feeling it won’t yield the same results,
all I can say to that is go to www.rustboy.com and see the
amazing work of Brian Taylor who uses Infini-D and Cararra.
The
more you read and reference this book, the more it will inspire
you, whether you are a beginner or even an advanced digital
artist, because of your creativity you will find yourself
wanting to experiment. Having just appeared to have given
Bryce a hard time, the most important element is not the computer
or the 3D applications, but your creativity, which is what
this book emphasises throughout by demonstrating how artists
use multiple programs to achieve a look they want. As a beginner
to digital art you will find the basic techniques described
in this book at the forefront of any workflow; as an intermediate/advanced
digital artist I’m sure you will be inspired to experiment
further and try alternative techniques.
I
would recommend Sci-Fi Art for one reason, you can never stop
experimenting when it comes to digital art, the possibilities
are endless. This book gives you a basic understanding of
the main digital tools used and an insight into some of the
techniques used by the featured artists, from then on its
upto you to experiement and get published in the next book!
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reviewer:
Ian Thomson January 2006 December 2005 |
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