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Modeling a Digital Dinosaurs by Ken Brilliant

Being new to Lightwave I have been buying as many books as possible to lessen the learning curve. The massive volume that is the Lightwave manual, whilst having all the great features listed, does not help a new user actually model very much. Enter Ken Brilliants new (and first) book. A 370 page romp through his very own Jurassic Park. The book is not software specific and Ken gives a list of software that can be used in conjunction with the tutorials and these include Lightwave, Maya, C4D, Amapi, 3DSmax etc. Any software, if fact, that has a polygon based set of tools.
He covers modeling, UVmapping and texturing and manages to help you create an Apatosauras, Dimetrodon, Pteranodon, Triceratops and of course the ubiquitous T-Rex. The tutorials start with very basic instructions and are written in a clear, logical manner. I found that I learnt more about my software of choice in one afternoon than I had done in the previous three w
eeks.

reviewer: from amazon