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| Modeling
a Digital Dinosaurs by Ken Brilliant |
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Being new to Lightwave I have been buying
as many books as possible to lessen the learning curve.
The massive volume that is the Lightwave manual, whilst
having all the great features listed, does not help
a new user actually model very much. Enter Ken Brilliants
new (and first) book. A 370 page romp through his very
own Jurassic Park. The book is not software specific
and Ken gives a list of software that can be used in
conjunction with the tutorials and these include Lightwave,
Maya, C4D, Amapi, 3DSmax etc. Any software, if fact,
that has a polygon based set of tools.
He covers modeling, UVmapping and texturing and manages
to help you create an Apatosauras, Dimetrodon, Pteranodon,
Triceratops and of course the ubiquitous T-Rex. The
tutorials start with very basic instructions and are
written in a clear, logical manner. I found that I learnt
more about my software of choice in one afternoon than
I had done in the previous three weeks.
reviewer:
from amazon
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