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Say Mags, could you possible post a series from one of these showing your work in progress. It would be nice seeing how you built it from scratch...
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Hmm, here is quick tutorial/workflow, I have hope that you understand this, because my English is very poor xD
1. First I do or open already exist base mesh
2. My base mesh dont look like old man so I use grab on multires level two in sculpt tool to improve base form (in short, base mesh must look like old man

)
3. Now, I change multires to three, and I start add some detail, using inflat and smooth only.
4. When I cant add more detail on this multi res level I change it to four, and I start improve detail that I do in level three, for it I use pinch,inflat and smooth.
5. Now model look quite good, so I change multires level to five and I add finals detail, for detail on face I use inflat, smooth and pinch, for detail on forehead I use draw, pinch and smooth, for pores I create new brush with procedural texture (you can do nice pores using noise texture, just change brightness and contrast value)
6. That's all
